Archive: October 2014

19 Oct

Gamification is defined by UX designer and researcher Sebastian Deterding (2011) as “the use of game design elements in non-game contexts.” When you’re playing a game, you’re engrossed as that character. You’re not reading about it, or witnessing it, you are[…]

7 Oct

Written for Moveable Online. There has been lots of talk about The Internet of Things (IOT) and how it will bring in a new paradigm of interconnectivity among our devices, interactions and world. IOT has become a sort of buzzword in[…]